This operator allows the user to define four new vertices and four new
border edges drawing a diamond (a diamond is a rotated
square, such presentation is very frequent as beginning step). First
vertex is the upper corner, other
vertices are set around the diamond in clockwise order.
This operator should only appear within a step block.
\diamond(A, B, C, D);
\diamond(VERTEX_1, VERTEX_2, VERTEX_3, VERTEX_4);
VERTEX_1 Description : Indicates the name symbol use for the upper corner. Type : Symbol. Allowed values : Any vertex identifier not already defined. VERTEX_2 Description : Indicates the name symbol use for the right corner. Type : Symbol. Allowed values : Any vertex identifier not already defined. VERTEX_3 Description : Indicates the name symbol use for the bottom corner. Type : Symbol. Allowed values : Any vertex identifier not already defined. VERTEX_4 Description : Indicates the name symbol use for the left corner. Type : Symbol. Allowed values : Any vertex identifier not already defined.