\move isn't a vertex or edge creator but only a vertex modification operator. It allows to change one vertex internal coordinates. It has two different syntaxes whether the destination vertex exists or not. Its first parameter is always the name of the point we want to move. Other parameters depend of the context:
This operator is useful to present the result of a fold. Next figure presents the result of the bisection of a square diagonal. The source code to obtain this figure is given in the next section.
\square(a, b, c, d); v1 = \line_to_line(b, a, d, [a, d]); \cut([a, d], v1); % fold cut the orignal edge \move(a, [v1, b]); % effective paper move \border(v1, b); % fold line becomes border \fill(back, v1, b, a); % we see now a part of the back side
\move(SRC, DEST); \move(SRC, EDGE);
SRC Description : Source vertex. Type : Symbol, vertex identifier. Allowed values : Any vertex identifier previously defined. DEST Description : Destination vertex. Type : Symbol, vertex identifier. Allowed values : Any vertex identifier previously defined. EDGE Description : Indicates the symmetry axis to compute destination point. Type : Edge, couple of vertex identifiers. Allowed values : Any couple of vertex identifiers previously defined.