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Subsections

\unshift

Description 

\unshift is used to cancel some 3D visual effects previously set by the operator \shift (cf. §[*]). It has two syntaxic forms whether one wants a global application or not:

The second form (explicit vertex targeting) could be replaced by a sequence of operator \shift(..., 0, 0) which is another way to reset the shifting values.

Usage

  \unshift; % All points previously defined are affected
  \unshift(c, ab2); % only c and ab2 are reseted

Formal structure

  \unshift;
  \unshift(VERTICES_LIST);

Parameters

  VERTICES_LIST  : All vertices to reset.
  Type           : List of vertex symbols.
  Allowed values : Any sequence of vertex identifiers already 
                   defined in previous steps.



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