\debug_point is only used for debugging diagram during its
elaboration. It should be used inside of a step block to draw
additional information for current step. The system displays symbols
name of vertices extremities of visible edges. So if a vertex doesn't
appear the reason is that all edges which it belongs to are currently
hidden.
This operator is useful to locate vertices after application of
operators that alter internal vertices coordinates as
\turn_over_vertical (cf. §) for
instance.
This operator has two syntaxes. The shorter (without parameter) is a
quick way to have a global view of vertices. The second one (the more
precise) can be seen as a query operator since it replies to the
question ``Where are located point...?''
This form takes a list of vertex name in parameter, vertices are
separated by comma (',').
This operator should only appear within a step block.
\debug_point; % Display the name of all vertices \debug_point(a, cd1); % Useful to locate some points
\debug_point; \debug_point(VERTICES_LIST);
VERTICES_LIST : All searched vertices. Type : List of vertex symbols. Allowed values : Any sequence of vertex identifiers already defined in previous steps.